Author Archives

At present, I am a fourth-year student at the University of Toronto, enrolled in the Software Engineering Computer Science program. When I am not too busy with school, I work on a variety of game development projects sparked by many game-making competitions that are held annually.

In my spare time, I like to cater to my artistic side by drawing conceptual art in both traditional and digital form, developing a web-based graphic novel, and performing amateur voice acting.

As a university student, I am an executive member of the University of Toronto’s Game Design and Development Club (formerly known as the UofT Game Programming Club), as well as a student member of the International Game Developers Association.

Portfolio Updates

Latest updates to my portfolio (accessible under “Pages”): Digital Graphic Novel Project – prototype of a graphic novel multimedia creation process. Game-Making page – a more organized listing of my past game development projects.

Quoted in the Game Developer Magazine’s Fall 2009 Game Career Guide

After the last TOJam in May 2009, Jim McGinley, one of the TOJam organizers, put several of the TOJam participants, including myself, in touch with Jeffrey Fleming, who works for the Game Developer Magazine, to write about our experiences with the various game-making technologies that we used when making our games. At the time, Jeffrey was covering [...]

Yellow Belt!

After grading in November, I am now starting the 2010 year of Wado Kai karate as a yellow belt! Last class I was introduced to a new kata: Pinan Nidan. I observed this kata being performed by yellow belts before, but now I actually got to do it.  After training the basic Kihon kata as a [...]

TechVibes Interview

Last November I was interviewed by Eric Floresca on behalf of Techvibes technology blog about The Empire Game and the involvement our Fun Forged team had with the Vortex Competition during the past couple of years. I met Eric at the Vortex 2009, where we (Fun Forged) were given a great opportunity to present our [...]

The Empire Game

Happy New Decade! Time sure flies since last I posted. Looking back at 2009, it’s been quite an eventful year for me. Since the start of last year, right after I completed my university degree, I have been busy working with my friends at Fun Forged making The Empire Game. Working on this game last [...]

San Francisco – The Coast, The Park, The Bridge

We continued our walk along the coast, observing the piers that curve and stretch out into the faraway distance. Alcatraz Island loomed in the distance, our plans already forming to visit it in the following days. Sadly, the tours for the Rock were booked for the whole week of our stay in San Francisco. Continuing [...]

GDC 2009: San Francisco – Day 1

Even though it was my first time in the States, I couldn’t help but feel a bit underwhelmed at first. The arrival on American soil felt no more than a simple exchange of similar-looking airports. Only upon our departure from the San Francisco Airport did I began noticing the subtle differences: increased presence of security [...]

GDC 2009: Preparation

Last week I spent a week in San Francisco attending the Game Developer’s Conference 2009. I went with two of my friends, Mark and Andrei, who are also my co-workers at FunForged. Our initial plan was to volunteer at the conference, not only because of getting a free all-access pass to the conference, but also [...]

Cheese is War @ TOJam 2008

Cheese is War is a game I participated in developing for the 2008 Toronto Independent Game Jam or TOJam. We made the game using Microsoft XNA framework. The cheese physics were made with the help of Farseer Physics Engine. The objective of the game is to push, tilt or stretch a tower of cheese on [...]

Wheel of Space Game

Wheel of Space is a quirky adventure game created by myself and Mark Cautillo for the Game-Making Deathmatch 2008. Download – 18 MB The GMD 2008 competition ran for three weeks during which time the contestants need to create a game based on one of two given themes: Deadly Viruses from Dimension N+1. Planet Earth [...]